CrowFX
Free retro and cinematic post-processing for Unity: CRT, VHS, film, glitch, dithering, and more across Built-in, URP, and HDRP.
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Digital worlds to explore, 3D assets to use, and tools built for a distinct visual language.
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Retro Rendering Shader Suite by {{ shader.publisher }}
PSX-inspired retro rendering for Unity: pixel snapping, affine texture warping, PBR, terrain, particles, decals, sky, and VR.
Free retro and cinematic post-processing for Unity: CRT, VHS, film, glitch, dithering, and more across Built-in, URP, and HDRP.
A Unity persistence framework for predictable save/load behavior and deterministic scene travel, built around explicit capture and apply.
An experimental GPU-based Windows overlay designed to reduce photosensitivity risk through real-time frame detection and protection.
I build digital worlds, 3D assets, and creative tools, each made to carry a distinct point of view.
Every environment, 3D model, shader, and tool starts with what I find interesting. The work is an invitation to see familiar spaces through a slightly different lens.